[Guest Post] Understanding Fandom’s View of Imperialism Through Fire Emblem Three Houses

I got my friend Odawel to talk about one of the big things they learned from the Fire Emblem fandom and how it speaks to the way that white people in fandom can miss big bad issues in plots on their way to stanning certain characters!


When I say I’m a diehard Fire Emblem fan, I mean it. I’ve played almost every single one, most of them upwards of twenty full playthroughs, and I could probably recite the entirety of Path of Radiance to someone line by line if I was pushed. 

That’s why when I heard about the combat changes for Fire Emblem Three Houses, I held off. I wasn’t sure I wanted to play something that altered the core game mechanics, but then one of my white friends told me, “Hey, I played it, and it’s definitely different, but it’s still a Fire Emblem game. And let me tell you. You’re going to love Dimitri.”

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My kingdom for a Bond-of-Color

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Image found here

I’m not going to call myself a James Bond expert or anything so very trite, but I did spend most of last year (and a huge chunk of this year) both having intense opinions on the James Bond film franchise to anyone that would listen and writing an in-depth article series for The Mary Sue about the movies. It’s pretty fair to say that I get the film franchise better than the average non-Bond blogger.

That’s why I’m pretty uninterested in the idea of casting yet another vaguely attractive white guy in the role.

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